Showing posts with label Aristotle. Show all posts
Showing posts with label Aristotle. Show all posts

Thursday, October 20, 2022

Animal Souls?

It's possible that spiders dream. Also octopuses and some birds and fish:

If Animal Dreams Imply Sentience

This article proposes (following the example of WHEN ANIMALS DREAM, a recent book by David Peña-Guzmán) that dreaming suggests an animal is sentient, "a unique individual who experiences life and processes it via thoughts and feelings." The article mentions multiple examples of animals that appear to display emotions and mental states such as joy, sorrow, empathy, gratitude, friendship, loneliness, and self-awareness. Many creatures have been observed coming to the aid of other members of their species, even at personal risk to themselves. The authors of the article go further and propose, "If a creature can feel and express feeling. . . then it is entirely possible that it is a spiritual being."

Clearly, they're using the term "spirituality" more broadly than most people do. For these authors, it seems the capacity for self-awareness, emotion, and response to other living beings constitutes spirituality. The article also suggests animals have souls. By this term, the writers don't mean "soul" as an incorporeal part of the personality that survives death. In fact, they state explicitly that they aren't asserting anything specifically religious. "The stronger capability a given species has for fellow feeling, the more likely it is that members of that species have perceptions we would recognize as spiritual. . . . The ability to emote is, in our estimation, a nascent form of soul." They're advancing a "biophilia view that many sorts of creatures share a connected sentience" on our planet.

Classically, Aristotle propounded a similarly broad definition of "soul" as "intrinsic principles of animal and vegetable life." All living things have souls, in ascending orders of complexity. The vegetative or nutritive soul contains the elements of growth, nutrition, and reproduction. The sensitive soul has the powers of sensation, emotion, and desire. The highest, the rational soul, constitutes the capacity for reason. Plants have only vegetative souls. Animals have both vegetative and sensitive souls. Human beings, in addition, have rational souls. This essay from the online ENCYCLOPEDIA BRITANNICA explains the concept in more detail:

Aristotle's Philosophy of Mind

Contrary to the view of animal cognition prevalent until only a few decades ago, contemporary biologists seem to be discovering more and more evidence that "lower" life forms exist on a continuum with us, not separated by a sharp line.

Margaret L. Carter

Carter's Crypt

Tuesday, March 12, 2019

Worldbuilding From Reality Part 8 - Flamewars Over The Double Space

Worldbuilding From Reality
Part 8
 Flamewars Over The Double Space
by
Jacqueline Lichtenberg

Previous posts in the series Worldbuilding From Reality are indexed here:

https://aliendjinnromances.blogspot.com/2017/05/index-to-worldbuilding-from-reality.html

In the various series of posts discussing the Theme element in fiction writing, we peer closely at "reality" -- the reality of the writer, the reality of the reader, and even sometimes attempt to discuss Reality itself.

The writer's inescapable Reality is that The Essence of Story Is Conflict.

And without a story to tell, you don't have a novel, TV Series, or Game.  Yes, even video games, and very much tabletop board games, are all about story.  That's what the best Dungeon Masters do -- create a story framework for Characters to negotiate toward a goal.

The story framework is the plot, which relies on the problem, the stakes, and the obstacles to lay out the Character's path through the World.

But the Dungeonmaster relies on the Game's various manuals to layout the parameters of the World through which the Characters must travel, overcome obstacles (conflicts), and achieve goals.

The Romance writer, (of any sub-genre of Romance) has to create a World to cradle and showcase her story.

Even Contemporary Romance has to be written in an artificially created world.

Art is a SELECTIVE representation of Reality, not reality itself, and fiction is an art form.

Here is the index to Art and Craft of Story Posts

https://aliendjinnromances.blogspot.com/2013/11/index-post-to-art-and-craft-of-story.html

Dialogue is not speech recorded from reality, but words crafted to tell a story.  Dialogue is the illusion of speech, not speech itself. Dialogue is the selective representation of speech.

Here is the index to dialogue posts:
https://aliendjinnromances.blogspot.com/2012/10/dialogue-parts-1-4-listed.html

Likewise, the world that surrounds (and frustrates) your Characters is the selective representation of reality, not reality itself.

You, the writer, are the Selector.  You pick and choose, separate, combine, and even color or distort, the Reality of your reader to represent the reality of your Characters.

The fun of reading is in filling-in-the-gaps for yourself, in imagining the rest of the reality the Characters are embedded in, but which is depicted with a few, sparse, selected details, a Japanese Brush Painting suggesting a whole World behind it.

See the series of posts on Depicting different aspects of our generally shared Reality.

https://aliendjinnromances.blogspot.com/2015/04/index-to-depiction-series-by-jacqueline.html

All of these choices, are selections you make either on the fly as you write the story, or prior to having the idea for a story, or while re-writing the mess you made by not outlining before writing (no, you don't have to write it down, but you do have to know the outline).

The selections are not random, any more than our objective Reality is composed of random elements.  We understand our world in terms of cause/effect pairs or sequences, and that view of reality does produce salutary results.

We understand that causes produce effects -- but we adamantly disagree over which action causes what effect.

That essential conflict is the essence of the story of humankind.

Very likely, we will find that conflict to be the essence of the story of Alienkind.

"When I do THIS, THAT happens."  Is it coincidence, probability, Miracle, or just that I'm special and it only works for me?

For an example from Reality, just try this experiment.  Go onto a Facebook Group full of writers, readers, professors, engineers and especially, teachers of English, maybe a few editors.  Start a fight (conflict) with a simple declaration about how to format a typed manuscript for publication.  Make sure some of your connections on the Group are over 50 years old, and some are twenty-something.

Stand back and watch the flamewars begin.  Everyone will back their own idea of which is "the right" way to do it.

The dynamic will emerge that is recognizable (to the world building writer - maybe not to others) as identical to the political battles in the headlines today.

Humans fight. That is the nature of humanity (which gives you a good idea how to create an Alien species for your protagonist's alien lover.)

When an issue arises which "must" be resolved this way, or that way, and the "wrong" way strikes at the core of self-image, existence, livelihood, or progeny, humans fight to the bloody death.

Sometimes, the issue which brings about the necessity of obliterating the opposing human is actually a trivial issue such as Double Space After Periods (or single space after periods.)

Sometimes the issue is actually existential -- such as who commands and directs the collective Power of the Group (and thus over the Group.)

The Group can be a Couple (a marriage in which the question is who wears the pants), a family (where the children don't get a vote about moving to live on another planet), a town (where the homeless can't vote on sewage treatment options), a County, State, Country, or maybe the whole Earth (where we can't vote on another country's fossil fuel usage regulations).

Actually, it doesn't even take two people to make a fight.  All good stories are about how the Main Character's internal conflict manifests in the Character's external situation.  That is, stories are about the CONNECTION between our internal, psychological, emotional reality and our external, "objective" reality.

We (humans, anyway) are all at least two (maybe 7 or 9) people inside, a lion and a lamb voting on what to have for lunch.  We love stories where the underdog (lamb) wins because we all can (but don't want to) see ourselves as the lamb.

Or maybe, sometimes, the same human has two wolves fighting for control inside -- which will win? The one the human feeds the most.

So we invent flamewars over trivia, such as whether to double space after sentence end-punctuation.

The reader may know the issue dividing the Characters, is trivial.  It is your job as a writer to lure the reader into suspending disbelief that these Characters could fight to the bloody death over two spaces.

Your job as a writer of Fantasy-Romance, taking place in an invented world, is to convince the reader that the issue is truly a matter of life or death, truly huge.  It's not that difficult a task.  Just remember, most of your readers live in a world where Causes produce Effects -- they are linked.

If you make one choice - this happens.  If you make another choice, that happens.

We believe that linkage is firm, reliable, predictable, and all you have to do to arrive at the Happily Ever After is choose the action that will have the HEA as a consequence.

Once a human has acquired a firm notion of how actions have consequences, the process (or formula) for understanding the world is inscribed in the brain's synapses.

We become inflexible with age, as we loose the ability to produce new brain cells and new synapses.  In truth, MRI can reveal how the brain shrinks with age, leaving a larger and larger gap between skull and tissue.

Or put another way, the old adage, "As the twig is bent; so grows the tree," is absolutely true of humans.  Science fiction is written by absorbing that truth, and asking, "But what could change it?"

Today, the vast majority of your readers have been "bent" to believe in cause-effect as a law of Nature.  But there is little consensus over how a cause inevitably produces a specific effect.  We know effects are reproducible -- so we are content to "make things happen."

So:
If you put two spaces after end-punctuation, your manuscript will look "old fashioned."

If you put one space after end-punctuation, your manuscript will look illiterate.

Which effect do you want to cause?

No wonder the question produces flamewars, fights to the death over what is "right" and what is "wrong."

The audience I outlined above will "polarize" along age lines more than profession or experience lines.

And they will fight over what is acceptable, and how it looks, and the fact that old people who refuse to accept new things are in the wrong because all new things are right.

Yes, that generational conflict over NEW was fought when I was a child, and again and again ever since.

What you never see in the double-space controversy unless I'm in the discussion is the REASON why double-space is correct while at the same time single-space is also correct.

That's right -- two mutually exclusive conditions can co-exist.

A single thing can be both right and wrong at the same time.

With double-space issue, it goes like this:

When linotype machines cast lead into letters on the fly and deposited them in "galleys" (frames with clamps to hold the type) to make a book page that could be printed, every published manuscript had to be copy-typed by a typesetter.

The typesetters didn't READ the book, and weren't allowed to make any changes. If they made an error, the editor and original writer would send back the "galley proofs" with markup to fix it.

To aid the typesetter in copying correctly, end-sentence punctuation was followed by TWO SPACES.

Another reason TWO SPACES were absolutely necessary is that typewriters could only do fixed-font, every letter and space exactly the same size.  (a bunch of gears, not a program)

The typesetter would SEE the sentence end, and hit a key that put in a ONE-AND-A-HALF slug, producing a space in the printed document (a blank, a space-holder).

The printed book (just like today) has one-and-a-half spacing after end punctuation if done by a desktop publishing program that has that option.

It helps the reader not get distracted by losing their place if you distinguish between sentences.

CONFLICT RESOLUTION: both sides of the argument are correct.

We need MORE space after end-punctuation to read intelligibly -- but we don't need TWO WHOLE spaces!

The change is simply moving to electronic files, publishing is now done by word processor and desktop publishing software that automatically translates double-space to one-and-a-half.  The software does what the typesetter used to do (justifying lines; adjusting letter spacing), but the software does not need the double-space to prevent reading errors.

So while the double space is perfectly acceptable in a submission to a publisher, it makes no difference in the published text.  It gets automatically obliterated.

The single space after end-sentence-punctuation likewise gets automatically translated to the amount of space the publisher requires.  The single space, likewise, gets obliterated.

In the end, the publisher decides the font, size, and translation rules -- not the writer.

CONFLICT RESOLVED -- it simply does not matter because nobody but the writer, editor, and copyeditor will ever see it.

If you are self-publishing, just pick a good desktop publisher program and it'll take care of appearance.

So both sides win the argument.

That's an HEA to a hot-diggity Romance plot.

If conflict is the essence of story -- then it follows that conflict resolution is the essence of the HEA.

Study the flamewars, beat-downs, and pile-ons you see on Twitter or Facebook, and how gangs will gather to destroy another poster's reputation or enthusiasm for speaking in public.  Look at the white-heat of emotion appropriate for a fight-to-the-death being used on an issue which is not properly defined on either side.  Notice how usually there are no sides, no either/or, no zero-sum-game, yet humans seem compelled to triumph, to win, to obliterate an existential threat where there is none.  Probe the nature of humanity, then ask yourself what tiny change would make Aliens A) loveable, B) incomprehensible, C) a serious threat.

How do you resolve a conflict with Aliens if you can't resolve a conflict over the double space?

You don't have a novel if you don't have a conflict.  But if you don't have a conflict resolution, you don't have a novel.  You might not have to know the resolution before you've written the book, but it takes months, even years, off the writing time if you do know the resolution (or at least a few to choose among.)

Take for example my Vampire Romance, THOSE OF MY BLOOD.

https://www.amazon.com/Those-My-Blood-Tales-Luren-ebook/dp/B00A7WQUIW/

While writing it, I didn't know the resolution of the Father/Son Vampire conflict. I knew who had to die, and why, but not by whose hand or how.  Heading for an HEA for the two protagonists, I knew who could not kill whom.  I was really stuck for weeks.  I think it worked out as poetic justice, but that is yours to judge.

And its sequel, DREAMSPY (about a galactic ecological war where love conquers):

https://www.amazon.com/Dreamspy-Tales-Luren-Book-Two-ebook/dp/B00BFGG1RO/

There's a lot more to be said about conflict resolution and the craftsmanship required to keep the reader's disbelief suspended.  Meanwhile, practice creating conflicts from the historical changes over the generations in your well built new worlds.

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Tuesday, October 27, 2015

Theme-Worldbuilding Integration Part 9 - Kabbalah by Jacqueline Lichtenberg

Theme-Worldbuilding Integration
Part 9
Kabbalah
by
Jacqueline Lichtenberg

The previous parts in this series:
http://aliendjinnromances.blogspot.com/2014/04/index-to-theme-worldbuilding.html

On Facebook, a writer commented on the experience of teaching story  Analysis to children, and I responded with a comment about how much harder it is to teach Synthesis.

The writer then asked, " Do you analyze first or tell your story and then analyze and synthesize?"

I responded with a long post about Kabbalah, and the value of that point of view to Science Fiction writers.

Synthesis is what I've been hobby-horsing on in the various series of Writing Craft Posts on this blog.

I've been presenting bits and pieces (teased out of Headlines and other parts of "reality") for you to synthesize into new stories.

I analyze reality and hand you stripped out bits to synthesize.  Most of those bits are "theme" material.

Synthesis is what writers do.  It is what artists in general do.

Rearranging the pieces of reality that the audience sees around them into something that unlocks vistas of new possibilities is what artists do that is of value.  Readers call those novels Inspiring or Refreshing or Riveting.  It's what we get paid for -- jarring thinking loose to roam free-range.

Worldbuilding is about analyzing our real world into bits and pieces, then synthesizing, putting them back together into a new pattern, building a new world from the same components we already have, and maybe one or two really alien ones.

Theme is about the organizing principle that arranged those bits and pieces to begin with combined or synthesized into the new principle you invent to build your fictional world around.

What makes fiction believable and the source of value to your customers is the internal consistency of the rules for your built world.

You need to find the Rule that keeps our actual real-world "consistent," for your target readership, understand how the existence of consistency is relied upon by your reader/viewer in daily life.  Then you can build a consistent world to display your story that uses a Modified Rule around which it is organized, but a Rule that the Characters can rely on the same way your customer relies on the consistency of everyday reality.

All of this analysis and synthesis is first done consciously, then forgotten about.  That sinks it all into your unconscious.  Years later, sometimes decades later, you have "An Idea" for a story -- and it just comes pouring out.  Meanwhile, you study and practice writing craft exercises, learning to frame a scene, concoct characters, split their roles in two to create conflict, resolve conflicts, etc etc.  All the skills we've been discussing, practiced to the point where you just don't ever think about it while doing it.

So in essence, the answer to this writer's question about how I do it, is "neither" or perhaps "both/and."

It is easier master both analysis and synthesis as cognitive exercises, if you can come to understand that both analysis and synthesis are rooted in a fallacious view of the universe.

This writer's question is actually a question about Kabbalah.

 I answered this question in a long-winded, oblique way, in the 5 Tarot books now up on Kindle.  The cheapest way to get all of them together is the combined volume.

http://www.amazon.com/Not-So-Minor-Arcana-Books-ebook/dp/B010E4WAOU/

The 5 individual volumes are 99c each.  The combined volume is $3.25 or free on KindleUnlimited.

In short The Not So Minor Arcana is my diatribe against the Hellenistic way of looking at Life, which all our modern cultures are either founded upon or infused with.

Plato (it seems to me, partly because he lived at about the right time) seemed to be on a terror-induced campaign to disprove everything in the Torah, and his concepts seemed to me to be rooted in a deep, instinctual terror of the Reality described in Kabbalah.  Considering the politics at that time in History, it just seems impossible to me that he didn't know what was happening in Israel.

Given the Hellenistic Pantheon, which does reflect basic human nature, it is also plausible to me that he was desperate to disprove the existence of such gods (all bullies from dysfunctional families with nasty parental issues).

I learned about the Plato vs. Torah dichotomy in a couple of college courses years before Star Trek, but a decade after deciding to become a professional Science Fiction writer (about age 15).

I had honed an awareness of the place of CONFLICT in DRAMA and thus saw how useful the Plato/Aristotle et. al. vs Torah conflict could be in generating a new kind of Science Fiction -- which it seems I have been credited with doing.
http://www.thegalaxyexpress.net/2015/06/free-ebook-brief-history-of-science.html

So, pondering the Hellenistic view of the Universe vs. the Torah based view of the Universe (even with Christian inflections you get the stark opposition between Plato and Bible), I have found it easy to portray Alien Civilizations (such as Kraith's Vulcan),...

http://www.simegen.com/fandom/startrek/kraith/

...just by building into the cultural THEME element of the drama, a challenge to the unconscious assumptions we have all been "programmed" with as children - assumptions about the Nature of Reality -- assumptions which would be viewed as fallacious in a Torah based culture (even Israel today does not have such a culture.)

The interesting thing, to me, is that Gene Roddenberry (a Humanist) eventually allowed a bit of Torah based reality to be sketched into the edges of the Vulcan culture that Spock represented (the Mind Meld, the Katra).  I just did a 5k essay on the Katra and it is reposted here:

http://aliendjinnromances.blogspot.com/2015/10/how-do-you-know-if-youve-written.html

"ANALYSIS" and "SYNTHESIS" are Hellenistic (Ancient Greek Philosophy) concepts (see the Greek roots inside the words?), and very possibly utterly fallacious (as most of their ideas via Plato, Aristotle etc are. Pythagoras is particularly interesting in this regard.)

This Hellenistic description of reality works PERFECTLY (witness all of Science as We Know It) as long as you consider only "reality" (i.e. the bottom-most of the 44 Sepheroth of the structure of reality).  That's where we live and that's where all of physical science is absolutely valid.

That's why there is no conflict between "science" and "religion" if you consider "religion" to be the Torah.  Science describes and manipulates, perfectly, a "special case" within the totality of Creation -- that tiny 44th fraction of the whole.  You really don't need to know more than science reveals to live easily in material reality.

Many people never feel anything lacking.  Those who do, though, have a hard time reconciling Science with Torah -- because Aristotelian Logic demands Either/Or thinking, True/False thinking, and is the foundation of the Zero Sum Game (for you to win, someone else has to lose).  In Reality, two mutually exclusive things can not co-exist.

In that Hellenistic Reality -- the Soul Mate and Happily Ever After concepts are fallacious.

If you can wrap your head around the concept Infinite and the concept ECHAD (One), you have no trouble with mutually exclusive things co-existing.

But it's a long-long-long philosophical journey to get to that ECHAD based vision of reality.  You have to learn a totally new idea of what "exist" actually means -- which pretty much means learning Hebrew where the verb TO BE is used differently than in other languages.  That's what Kabbalah is all about.  ECHAD is the key.  EMET is probably the lock.

Aristotelian logic has divided our cultural mentality with impenetrable walls to prevent us seeing the world as ECHAD, and defying those walls can make you go crazy.  One of those walls is what gives rise to the concepts ANALYSIS vs SYNTHESIS as being opposites.

The go-crazy effect of trying to break out of Aristotelian conditioning is now being revealed in brain-studies showing how synapses develop, how the brain is plastic and changes under experiences.

Thus study of Kabbalah is not recommended for everyone.

Some people will hurl themselves at this problem of Science vs. God and slam themselves into a bloody pulp trying to choose to "believe" or to "think logically."

You can't have science and still believe in God, they assume.

That's a fallacy -- and it is the fallacy which you will find in Plato if you dig hard into his writings, and the surrounding culture that produced him, and read his stuff in terms of how crazy-scared he was of Torah and the effect a functioning (well, somewhat functional) Jewish Kingdom was having on his world.

What you learn from Kabbalah is a view of the universe that is not "either/or" that is not "zero-sum-game" that is not real/not-real, that is not "God/No-God" -- but rather "both and" -- somewhat like the Particle/Wave problem in physics.  People discard the Bible as ridiculous because they read it with either/or Aristotelian-conditioned eyes -- from that point of view, it is idiotic.

Look hard at this graphic:


That's the classic Lover's Quarrel.  It really is the core essence of Science Fiction Romance where the "science" is the science of the brain and "seeing."

Consider the classic optical illusion of the two faces facing each other -- or maybe it's a vase?  Blink, and it changes.

That's what I'm talking about -- the exact SAME "reality" and two views that our brains interpret as DIFFERENT only because we can't break out of the Aristotelian Cultural Conditioning rooted in Plato's personal political neuroses.

I will probably discuss this graphic again and again in various contexts and various esoteric applications of the principle having to do with the metaphorical "light" by which we understand what we see as the difference between right and wrong, and what the Biblical penalty translated as "Cut Off" actually means in practice.

Remember the Bohr Atom model was Aristotelian.  Atom is a Hellenistic concept.  Science is now revealing some of the fallacious concepts behind that thinking, but the people doing the science are so steeped in Hellenistic thinking that they do not know Hellenistic Thinking even exists, (a fish doesn't know water exists) therefore they have no idea what they are discovering!

So REAL ALIENS (and yes, I saw the discovered planets news) will probably have conditioning of their own, and very likely neuroses or the equivalent built into their cultures.  Understand how neuroses propagate through millennial to affect our current culture, then create some Aliens.

If you're going to build a world where your Human Character is Soul Mate to such a Real Alien Character, you have to include Alien Neuroses to make your invented fictional world seem 'real' for your reader, consistent, organized around a principle as tightly as our everyday reality is organized around a principle (we just don't all agree what that principle is).

Your fictional organizing principle will be different from the one your Reader sees (do stare at that graphic a while longer.) Explain the difference in Show Don't Tell.  Then explain that there is no difference, in Show Don't Tell.

The only way I can see that we can pull off a FIRST CONTACT without a war of extermination is to shed Plato's neuroses and Aristotle/Pythagoras's ideas of what constitutes reality.

The artificial and fallacious division of processes into Analysis and Synthesis (do stare at that graphic some more) may be one of those ideas we have to shed to be at Peace with ourselves -- and thus be able to make first contact without extermination.

Once the question is asked, "Is it fallacious?" then we come to "Well, if not Analysis and Synthesis then what do you use to think with?"  And there you will hit that wall built into your mind by early conditioning.

Your challenge as a science fiction romance book writer is to postulate answers Aliens might be clinging to as firmly as we cling to Plato-Aristotle et. al.

If you find you have no ideas, nibble at those books explaining Tarot in terms of Kabbalah, and you will very likely come away overflowing with ideas, compelled to write, just to contradict what they say.  Contradicting is good!

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com